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Puzzled Look

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solution
 solution

solution

is going to be
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England, Funny, and Parents: " You are now listening to a three-hour-old chick giving its opinion of things in general." yesterdaysprint: mjsloveslave: yesterdaysprint: Good Morning by the Daily Mirror, England, April 4, 1944 England was at WAR and managed to do this? Really?  Good Morning was actually a paper made by the Daily Mirror just for the men serving on submarines! They were made ahead of time by the Mirror staff and bundled up and numbered for each day, and then the four page paper would be given to the men serving on the submarines every evening.  They had human interest stories, comics, puzzles. Happy stuff. Sometimes the journalists would go visit servicemen’s families and get a picture of their wives and kids or parents or pets, and that’d go in the paper too. Then each day there was usually, among other pictures on the back page, an attractive lady and also a funny animal picture. Here’s a good article about it: The sailors sat tensely waiting to die.  Their boat had been blasted by a depth charge, lost all power and sunk to the ocean floor. Knowing they probably had little time left, the men asked if they might read all the as-yet unseen copies of the daily submariners’ paper currently locked in the safe.  The chief petty officers agreed – how could they not? – and ripped open package after package of editions of ‘Good Morning’, which the ship’s company were soon devouring in the gloom.  Suddenly power was restored, the sailors were saved and the boat surfaced, albeit with her messes spilling over with tabloid newsprint. Amongst the Royal Navy submariners, the paper’s importance cannot be overplayed. “The effect on crew morale was significant,” said Royal Navy Submarine Museum archivist George Malcolmson, who has a complete bound set of every edition that rolled off the presses.“The Daily Mirror stepped in just when the service needed it most.
England, Funny, and Parents: " You are now listening to a three-hour-old chick
 giving its opinion of things in general."
yesterdaysprint:
mjsloveslave:

yesterdaysprint:
Good Morning by the Daily Mirror, England, April 4, 1944
England was at WAR and managed to do this? Really? 

Good Morning was actually a paper made by the Daily Mirror just for the men serving on submarines! They were made ahead of time by the Mirror staff and bundled up and numbered for each day, and then the four page paper would be given to the men serving on the submarines every evening. 
They had human interest stories, comics, puzzles. Happy stuff. Sometimes the journalists would go visit servicemen’s families and get a picture of their wives and kids or parents or pets, and that’d go in the paper too. Then each day there was usually, among other pictures on the back page, an attractive lady and also a funny animal picture.
Here’s a good article about it:


The sailors sat tensely waiting to die. 
Their boat had been blasted by a depth charge, lost all power and sunk to the ocean floor. Knowing they probably had little time left, the men asked if they might read all the as-yet unseen copies of the daily submariners’ paper currently locked in the safe. 
The chief petty officers agreed – how could they not? – and ripped open package after package of editions of ‘Good Morning’, which the ship’s company were soon devouring in the gloom. 
Suddenly power was restored, the sailors were saved and the boat surfaced, albeit with her messes spilling over with tabloid newsprint.


Amongst the Royal Navy submariners, the paper’s importance cannot be overplayed. “The effect on crew morale was significant,” said Royal Navy Submarine Museum archivist George Malcolmson, who has a complete bound set of every edition that rolled off the presses.“The Daily Mirror stepped in just when the service needed it most.

yesterdaysprint: mjsloveslave: yesterdaysprint: Good Morning by the Daily Mirror, England, April 4, 1944 England was at WAR and managed to ...

Christmas, Elf, and Grandma: Grandma likes to get us puzzles for Christmas. She thought it was an elf.
Christmas, Elf, and Grandma: Grandma likes to get us puzzles for Christmas. She thought it was an elf.

Grandma likes to get us puzzles for Christmas. She thought it was an elf.

Christmas, Elf, and Grandma: Grandma likes to get us puzzles for Christmas. She thought it was an elf.
Christmas, Elf, and Grandma: Grandma likes to get us puzzles for Christmas. She thought it was an elf.

Grandma likes to get us puzzles for Christmas. She thought it was an elf.

Christmas, Elf, and Grandma: Grandma likes to get us puzzles for Christmas. She thought it was an elf.
Christmas, Elf, and Grandma: Grandma likes to get us puzzles for Christmas. She thought it was an elf.

Grandma likes to get us puzzles for Christmas. She thought it was an elf.

Abc, News, and Parents: DAILY NATION I Wednesday August 10, 2016 ON Video games sharpen, social media dumbs Teenagers who play video games are more likely to get better grades at school, a study told News Limited yesterday has found. average in science," study co- author Albert Posso from RMIT to understand some of the principles of chemistry; evern so, they really have to under- stand science," Mr Posso told the ABC. "Some psychologists have argued that massive online player games can be beneficial to cognitive development: Teachers should consider incorporating "When you play online However, the research also games you're solving puzzles to move to the next level and ed social media every day that involves using some of the were receiving grades 20 points general knowledge and skills in below the average in maths than maths, reading and science that you've been taught during the tablished that students who popular video games into teaching so long as they are not violent Mr Posso said the link be tween excessive social media use and poor academic results could be attributed to "oppor- tunity cost" in terms of study time. ones ose who did not. The study, released by the day" said Mr Posso. "Teachers Albert Posso, study Royal Melbourne Institute of should consider incorporat co-author Technology (RMIT), says that students who play online games daily perform, especially well in maths, science and reading ing popular video games into teaching so long as they are not violent ones." Programme for International that online gamin analyse the online habits of lem-solving skills. then compared to academic re- sults. He said the data revealed g could help "You're not really going to solve problems using (social media)," Mr Posso said Mr Posso used data from the tudents who play online games almost every day score 15 points above the average in maths and 17 points above the Australian 15-year-olds, which he "Sometimes (players) have Student Assessment (Pisa) to young people to develop prob- The research was published in the International Journal of Communication. (Xinhua) Record Pogback'> When coach shunned him, he left and shone Take this to your parents.
Abc, News, and Parents: DAILY NATION I Wednesday August 10, 2016
 ON
 Video games sharpen, social media dumbs
 Teenagers who play video
 games are more likely to get
 better grades at school, a study told News Limited yesterday
 has found.
 average in science," study co-
 author Albert Posso from RMIT
 to understand some of the
 principles of chemistry; evern
 so, they really have to under-
 stand science," Mr Posso told
 the ABC. "Some psychologists
 have argued that massive online
 player games can be beneficial
 to cognitive development:
 Teachers
 should consider
 incorporating
 "When you play online
 However, the research also games you're solving puzzles
 to move to the next level and
 ed social media every day that involves using some of the
 were receiving grades 20 points general knowledge and skills in
 below the average in maths than maths, reading and science that
 you've been taught during the
 tablished that students who
 popular video games
 into teaching so long
 as they are not violent
 Mr Posso said the link be
 tween excessive social media
 use and poor academic results
 could be attributed to "oppor-
 tunity cost" in terms of study
 time.
 ones
 ose who did not.
 The study, released by the day" said Mr Posso. "Teachers Albert Posso, study
 Royal Melbourne Institute of should consider incorporat co-author
 Technology (RMIT), says that
 students who play online games
 daily perform, especially well in
 maths, science and reading
 ing popular video games into
 teaching so long as they are not
 violent ones."
 Programme for International that online gamin
 analyse the online habits of lem-solving skills.
 then compared to academic re-
 sults. He said the data revealed
 g could help
 "You're not really going to
 solve problems using (social
 media)," Mr Posso said
 Mr Posso used data from the
 tudents who play online
 games almost every day score
 15 points above the average in
 maths and 17 points above the Australian 15-year-olds, which he "Sometimes (players) have
 Student Assessment (Pisa) to
 young people to develop prob-
 The research was published
 in the International Journal of
 Communication. (Xinhua)
 Record
 Pogback'> When coach shunned him, he left and shone
Take this to your parents.

Take this to your parents.

Abc, News, and Parents: DAILY NATION I Wednesday August 10, 2016 ON Video games sharpen, social media dumbs Teenagers who play video to get better grades at school, a study average in science," study co- author Albert Posso from RMIT told News Limited yesterday to understand some of the principles of chemistry; evern so, they really have to under stand science Mr Posso told the ABC. "Some psychologists have argued that massive online player games can be beneficial to cognitive development." games are more likely Teachers has found. "When you play online should consider However, the research also tablished that students who ed social media every day were receiving grades 20 points ow the average in maths than games you're solving puzzles to move to the next level and that involves using some of the general knowledge and skills in maths, reading and science that you've been taught during the incorporating popular video games into teaching so long as they are not violent ones co-author Mr Posso said the link be Royal Melbourne Institute of Technology (RMIT), says that ents who play online games daily perform, especially well in ose who did not. The study, released by the day" said Mr Posso. "Teachers Albert Posso, study should consider incorporat ing popular video games into teaching so long as they are not tween excessive social media use and poor academic results could be attributed to "oppor- tunity cost" in terms of study time then compared to academic re- You're not really going to sults. He said the data revealed solve problems using (social violent ones." Mr Posso used data from the Student Assessment (Pisa) to Australian 15-year-olds, which he maths, science and reading. national that online gaming could help media)" Mr Posso said Students who play online Programme for Inter The research was published in the International Journal of young people to develop prob- games almost every day score ls points above the average in maths and 17 points above the analyse the online habits of lem-solving skills. "Sometimes (players) have C Record Pogback'> When coach shunned him, he left and shone Take this to your parents.
Abc, News, and Parents: DAILY NATION I Wednesday August 10, 2016
 ON
 Video games sharpen, social media dumbs
 Teenagers who play video
 to get
 better grades at school, a study
 average in science," study co-
 author Albert Posso from RMIT
 told News Limited yesterday
 to understand some of the
 principles of chemistry; evern
 so, they really have to under
 stand science Mr Posso told
 the ABC. "Some psychologists
 have argued that massive online
 player games can be beneficial
 to cognitive development."
 games are more likely
 Teachers
 has found.
 "When you play online
 should consider
 However, the research also
 tablished that students who
 ed social media every day
 were receiving grades 20 points
 ow the average in maths than
 games you're solving puzzles
 to move to the next level and
 that involves using some of the
 general knowledge and skills in
 maths, reading and science that
 you've been taught during the
 incorporating
 popular video games
 into teaching so long
 as they are not violent
 ones
 co-author
 Mr Posso said the link be
 Royal Melbourne Institute of
 Technology (RMIT), says that
 ents who play online games
 daily perform, especially well in
 ose who did not.
 The study, released by the day" said Mr Posso. "Teachers Albert Posso, study
 should consider incorporat
 ing popular video games into
 teaching so long as they are not
 tween excessive social media
 use and poor academic results
 could be attributed to "oppor-
 tunity cost" in terms of study
 time
 then compared to academic re- You're not really going to
 sults. He said the data revealed solve problems using (social
 violent ones."
 Mr Posso used data from the
 Student Assessment (Pisa) to
 Australian 15-year-olds, which he
 maths, science and reading.
 national that online gaming could help media)" Mr Posso said
 Students who play online Programme for Inter
 The research was published
 in the International Journal of
 young people to develop prob-
 games almost every day score
 ls points above the average in
 maths and 17 points above the
 analyse the online habits of lem-solving skills.
 "Sometimes (players) have
 C
 Record
 Pogback'> When coach shunned him, he left and shone
Take this to your parents.

Take this to your parents.