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Not

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I Mean Like

I Mean Like

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markup: Hyper Text MARKUP Language

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markup: Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
markup: Chris Kohler @kobunheat 18m
 We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo
 Expand
 4, Reply
 Retweet ★ Favorite More

 Chris Kohler @kobunheat-4m
 Close up. pic.twitter.com/inSKukib24
 ATARI
 75
 Expand
 Reply Retweet FavoriteMoe
lightspeedsound:
videogamesarepurehappiness:

maqdaddio:

ask-gallows-callibrator:

vergess:

coelasquid:

derples:

raisehelia:

cavebae:

estpolis:

mrdappersden:

They did it, they fucking did it.

holyfducjk

HISTORY

holy shit!

can someone explain this to me

Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true.

I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player.
It was literally so awful that it nearly changed the entire course of technology.

how can a video game possibly be that bad

People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today.
The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype.
However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million.
While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly.
But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price?
Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few.
So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert.


This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later. 
 It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales.

Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives.

Wanna give the game a shot?  Internet Archives actually has a copy of it at this link:
https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC

this is like the dutch tulip bubble of our times

lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae...

markup: Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
markup: Chris Kohler @kobunheat 18m
 We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo
 Expand
 4, Reply
 Retweet ★ Favorite More

 Chris Kohler @kobunheat-4m
 Close up. pic.twitter.com/inSKukib24
 ATARI
 75
 Expand
 Reply Retweet FavoriteMoe
lightspeedsound:

videogamesarepurehappiness:

maqdaddio:

ask-gallows-callibrator:

vergess:

coelasquid:

derples:

raisehelia:

cavebae:

estpolis:

mrdappersden:

They did it, they fucking did it.

holyfducjk

HISTORY

holy shit!

can someone explain this to me

Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true.

I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player.
It was literally so awful that it nearly changed the entire course of technology.

how can a video game possibly be that bad

People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today.
The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype.
However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million.
While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly.
But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price?
Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few.
So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert.


This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later. 
 It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales.

Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives.

Wanna give the game a shot?  Internet Archives actually has a copy of it at this link:
https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC

this is like the dutch tulip bubble of our times

lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: caveba...

markup: Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
markup: Chris Kohler @kobunheat 18m
 We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo
 Expand
 4, Reply
 Retweet ★ Favorite More

 Chris Kohler @kobunheat-4m
 Close up. pic.twitter.com/inSKukib24
 ATARI
 75
 Expand
 Reply Retweet FavoriteMoe
lightspeedsound:

videogamesarepurehappiness:

maqdaddio:

ask-gallows-callibrator:

vergess:

coelasquid:

derples:

raisehelia:

cavebae:

estpolis:

mrdappersden:

They did it, they fucking did it.

holyfducjk

HISTORY

holy shit!

can someone explain this to me

Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true.

I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player.
It was literally so awful that it nearly changed the entire course of technology.

how can a video game possibly be that bad

People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today.
The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype.
However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million.
While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly.
But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price?
Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few.
So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert.


This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later. 
 It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales.

Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives.

Wanna give the game a shot?  Internet Archives actually has a copy of it at this link:
https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC

this is like the dutch tulip bubble of our times

lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: caveba...

markup: Cancel Today 7:51 PM Done Markup Edit <blockquote><p>my little brother drew fanart of orang and the pillars i thought you would a p p r e c i a t e it</p></blockquote><p>art</p>
markup: Cancel
 Today
 7:51 PM
 Done
 Markup
 Edit
<blockquote><p>my little brother drew fanart of orang and the pillars i thought you would a p p r e c i a t e it</p></blockquote><p>art</p>

<blockquote><p>my little brother drew fanart of orang and the pillars i thought you would a p p r e c i a t e it</p></blockquote><p>art</p>

markup: Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
markup: Chris Kohler @kobunheat 18m
 We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo
 Expand
 4, Reply
 Retweet ★ Favorite More

 Chris Kohler @kobunheat-4m
 Close up. pic.twitter.com/inSKukib24
 ATARI
 75
 Expand
 Reply Retweet FavoriteMoe
lightspeedsound:
videogamesarepurehappiness:

maqdaddio:

ask-gallows-callibrator:

vergess:

coelasquid:

derples:

raisehelia:

cavebae:

estpolis:

mrdappersden:

They did it, they fucking did it.

holyfducjk

HISTORY

holy shit!

can someone explain this to me

Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true.

I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player.
It was literally so awful that it nearly changed the entire course of technology.

how can a video game possibly be that bad

People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today.
The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype.
However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million.
While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly.
But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price?
Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few.
So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert.


This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later. 
 It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales.

Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives.

Wanna give the game a shot?  Internet Archives actually has a copy of it at this link:
https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC

this is like the dutch tulip bubble of our times

lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae...

markup: C www.amazon.com/Elon- Musk- Billionaire-SpaceX- www.amazon.com/Elon-Musk-Billionaire-SpaceX-shaping/dp/075355562X?tag=duc08-21 amazon Try Prime Books New Year, New You Sporaored by intu EXPL BEAUTIFUL THINGS ON AMAZON UPDATED DAILY Hello. Sign in Your Account- Your Lists Shop by Department Try amazon 7Iy Prime Prime Q Your Amazon.com Today's Deals Gift Cards Sell Help Kindle Store elon musk how the billionaire ceo Са Books Advanced Search New Releases Best Sellers The New York Times@ Best Sellers Children's Books Textbooks Textbook Rentals Hello Your Shop by Department Shopping History Today's Deals Share Y Elon Musk: Inventing the Future: How the Billionaire CEO of Spacex and Tesla is Shaping Our Future Hardcover 884 customer reviews ELON MUSK Buy a Kindle Kindle eBooks Advanced Search Daily Deals Free Reading Apps Kindle Unilimited Buy Used +$3.99 shipping Used: Like New | Details Sold by SuperBook Deals-- $26,1! Back to search results for "elon musk how the billionaire ceo of spacex and te. Elon Musk: How the Billionaire Look inside CEO of SpaceX and Tesla is shaping our Future Kindle Edition ELON MUSK See all 11 formats and editions Add to Cart Kindle Hardcover by Ashlee Vance - (Author) $13.93 from $21.97 HOW THE BILLIONAIRE CEO Turn on 1-Click ordering for this browser 884 customer OF SPACEX AND TESLA 3 Used from $26.15 15 New from $21.97 Read with Our Free App s SHAPING OUR FUTURE reviews ASHLEE VANCE 18 used & new from $21.97 See all 11 formats and editions See All Buying Options HOW THE BILLIONAIRE CEO Flip to back Listen This Year's Top Products OF SPACEX AND TESLA Kindle Hardcover $18.90 Best of 2015 Shop the Editors' picks at Amazon including Movies, Music, IS SHAPING OUR FUTURE $20.09 Games, and more. Leam more ASHLEE VANCE Read with Our Free App 20 Used from $13.82 Add to List 58 New from $13.42 See all 2 images 1 Collec tible from 584.95 ) Audible Narration Have one to sell? Sell on Amazor Customers Who Bought This Item Also Bought South African born Elon Musk is the renowned entrepreneur Page 1 of 34 READ ON ANY DEVICE and innovator behind PayPal, SpaceX, Tesla, and SolarCity Musk wants to save our planet; he wants to send citizens into ZERO THINKING, space, to form a colony on Mars, he wants to make money Get free Kindle app FAST SLOW while doing these things, and he wants us all to know about it. ONE Read more CREATIVITY, INC DANIEL Enhanced Typeseting Length: 421 pages Word Wise: Enabled KAHNEMAN Enabled Peter Thiel > Due to is large file size, this book may take longer to downlbad Thinkinn Fast and Slow 7orm to Ope Notes,on. roativity lifepro-tips: PSA: Amazon is a bunch of sneaky bastards! 44% markup when signed in vs. incognito mode.
markup: C www.amazon.com/Elon- Musk- Billionaire-SpaceX-
 www.amazon.com/Elon-Musk-Billionaire-SpaceX-shaping/dp/075355562X?tag=duc08-21
 amazon
 Try Prime
 Books
 New Year, New You Sporaored by intu
 EXPL
 BEAUTIFUL THINGS ON AMAZON UPDATED DAILY
 Hello. Sign in
 Your Account-
 Your
 Lists
 Shop by
 Department
 Try
 amazon
 7Iy Prime
 Prime
 Q
 Your Amazon.com Today's Deals Gift Cards Sell Help
 Kindle Store
 elon musk how the billionaire ceo
 Са
 Books
 Advanced Search
 New Releases
 Best Sellers
 The New York Times@ Best Sellers
 Children's Books
 Textbooks
 Textbook Rentals
 Hello
 Your
 Shop by
 Department
 Shopping History
 Today's Deals
 Share
 Y
 Elon Musk: Inventing the Future: How
 the Billionaire CEO of Spacex and Tesla
 is Shaping Our Future Hardcover
 884 customer reviews
 ELON MUSK
 Buy a Kindle
 Kindle eBooks
 Advanced Search
 Daily Deals
 Free Reading Apps
 Kindle Unilimited
 Buy Used
 +$3.99 shipping
 Used: Like New | Details
 Sold by SuperBook Deals--
 $26,1!
 Back to search results for "elon musk how the billionaire ceo of spacex and te.
 Elon Musk: How the Billionaire
 Look inside
 CEO of SpaceX and Tesla is
 shaping our Future Kindle Edition
 ELON MUSK
 See all 11 formats and editions
 Add to Cart
 Kindle
 Hardcover
 by Ashlee Vance - (Author)
 $13.93
 from $21.97
 HOW THE BILLIONAIRE CEO
 Turn on 1-Click ordering for this browser
 884 customer
 OF SPACEX AND TESLA
 3 Used from $26.15
 15 New from $21.97
 Read with Our Free App
 s SHAPING OUR FUTURE
 reviews
 ASHLEE VANCE
 18 used & new from $21.97
 See all 11 formats and editions
 See All Buying Options
 HOW THE BILLIONAIRE CEO
 Flip to back
 Listen
 This Year's Top Products
 OF SPACEX AND TESLA
 Kindle
 Hardcover
 $18.90
 Best of
 2015
 Shop the Editors' picks at Amazon including Movies, Music,
 IS SHAPING OUR FUTURE
 $20.09
 Games, and more. Leam more
 ASHLEE VANCE
 Read with Our Free App
 20 Used from $13.82
 Add to List
 58 New from $13.42
 See all 2 images
 1 Collec tible from 584.95
 ) Audible Narration
 Have one to sell?
 Sell on Amazor
 Customers Who Bought This Item Also Bought
 South African born Elon Musk is the renowned entrepreneur
 Page 1 of 34
 READ ON
 ANY DEVICE
 and innovator behind PayPal, SpaceX, Tesla, and SolarCity
 Musk wants to save our planet; he wants to send citizens into
 ZERO
 THINKING,
 space, to form a colony on Mars, he wants to make money
 Get free Kindle app
 FAST SLOW
 while doing these things, and he wants us all to know about it.
 ONE
 Read more
 CREATIVITY, INC
 DANIEL
 Enhanced Typeseting
 Length: 421 pages
 Word Wise: Enabled
 KAHNEMAN
 Enabled
 Peter Thiel
 >
 Due to is large file size, this book may take longer to downlbad
 Thinkinn Fast and Slow
 7orm to Ope
 Notes,on.
 roativity
lifepro-tips:



PSA: Amazon is a bunch of sneaky bastards! 44% markup when signed in vs. incognito mode.

lifepro-tips: PSA: Amazon is a bunch of sneaky bastards! 44% markup when signed in vs. incognito mode.

markup: C www.amazon.com/Elon- Musk- Billionaire-SpaceX- www.amazon.com/Elon-Musk-Billionaire-SpaceX-shaping/dp/075355562X?tag=duc08-21 amazon Try Prime Books New Year, New You Sporaored by intu EXPL BEAUTIFUL THINGS ON AMAZON UPDATED DAILY Hello. Sign in Your Account- Your Lists Shop by Department Try amazon 7Iy Prime Prime Q Your Amazon.com Today's Deals Gift Cards Sell Help Kindle Store elon musk how the billionaire ceo Са Books Advanced Search New Releases Best Sellers The New York Times@ Best Sellers Children's Books Textbooks Textbook Rentals Hello Your Shop by Department Shopping History Today's Deals Share Y Elon Musk: Inventing the Future: How the Billionaire CEO of Spacex and Tesla is Shaping Our Future Hardcover 884 customer reviews ELON MUSK Buy a Kindle Kindle eBooks Advanced Search Daily Deals Free Reading Apps Kindle Unilimited Buy Used +$3.99 shipping Used: Like New | Details Sold by SuperBook Deals-- $26,1! Back to search results for "elon musk how the billionaire ceo of spacex and te. Elon Musk: How the Billionaire Look inside CEO of SpaceX and Tesla is shaping our Future Kindle Edition ELON MUSK See all 11 formats and editions Add to Cart Kindle Hardcover by Ashlee Vance - (Author) $13.93 from $21.97 HOW THE BILLIONAIRE CEO Turn on 1-Click ordering for this browser 884 customer OF SPACEX AND TESLA 3 Used from $26.15 15 New from $21.97 Read with Our Free App s SHAPING OUR FUTURE reviews ASHLEE VANCE 18 used & new from $21.97 See all 11 formats and editions See All Buying Options HOW THE BILLIONAIRE CEO Flip to back Listen This Year's Top Products OF SPACEX AND TESLA Kindle Hardcover $18.90 Best of 2015 Shop the Editors' picks at Amazon including Movies, Music, IS SHAPING OUR FUTURE $20.09 Games, and more. Leam more ASHLEE VANCE Read with Our Free App 20 Used from $13.82 Add to List 58 New from $13.42 See all 2 images 1 Collec tible from 584.95 ) Audible Narration Have one to sell? Sell on Amazor Customers Who Bought This Item Also Bought South African born Elon Musk is the renowned entrepreneur Page 1 of 34 READ ON ANY DEVICE and innovator behind PayPal, SpaceX, Tesla, and SolarCity Musk wants to save our planet; he wants to send citizens into ZERO THINKING, space, to form a colony on Mars, he wants to make money Get free Kindle app FAST SLOW while doing these things, and he wants us all to know about it. ONE Read more CREATIVITY, INC DANIEL Enhanced Typeseting Length: 421 pages Word Wise: Enabled KAHNEMAN Enabled Peter Thiel > Due to is large file size, this book may take longer to downlbad Thinkinn Fast and Slow 7orm to Ope Notes,on. roativity lifepro-tips: PSA: Amazon is a bunch of sneaky bastards! 44% markup when signed in vs. incognito mode.
markup: C www.amazon.com/Elon- Musk- Billionaire-SpaceX-
 www.amazon.com/Elon-Musk-Billionaire-SpaceX-shaping/dp/075355562X?tag=duc08-21
 amazon
 Try Prime
 Books
 New Year, New You Sporaored by intu
 EXPL
 BEAUTIFUL THINGS ON AMAZON UPDATED DAILY
 Hello. Sign in
 Your Account-
 Your
 Lists
 Shop by
 Department
 Try
 amazon
 7Iy Prime
 Prime
 Q
 Your Amazon.com Today's Deals Gift Cards Sell Help
 Kindle Store
 elon musk how the billionaire ceo
 Са
 Books
 Advanced Search
 New Releases
 Best Sellers
 The New York Times@ Best Sellers
 Children's Books
 Textbooks
 Textbook Rentals
 Hello
 Your
 Shop by
 Department
 Shopping History
 Today's Deals
 Share
 Y
 Elon Musk: Inventing the Future: How
 the Billionaire CEO of Spacex and Tesla
 is Shaping Our Future Hardcover
 884 customer reviews
 ELON MUSK
 Buy a Kindle
 Kindle eBooks
 Advanced Search
 Daily Deals
 Free Reading Apps
 Kindle Unilimited
 Buy Used
 +$3.99 shipping
 Used: Like New | Details
 Sold by SuperBook Deals--
 $26,1!
 Back to search results for "elon musk how the billionaire ceo of spacex and te.
 Elon Musk: How the Billionaire
 Look inside
 CEO of SpaceX and Tesla is
 shaping our Future Kindle Edition
 ELON MUSK
 See all 11 formats and editions
 Add to Cart
 Kindle
 Hardcover
 by Ashlee Vance - (Author)
 $13.93
 from $21.97
 HOW THE BILLIONAIRE CEO
 Turn on 1-Click ordering for this browser
 884 customer
 OF SPACEX AND TESLA
 3 Used from $26.15
 15 New from $21.97
 Read with Our Free App
 s SHAPING OUR FUTURE
 reviews
 ASHLEE VANCE
 18 used & new from $21.97
 See all 11 formats and editions
 See All Buying Options
 HOW THE BILLIONAIRE CEO
 Flip to back
 Listen
 This Year's Top Products
 OF SPACEX AND TESLA
 Kindle
 Hardcover
 $18.90
 Best of
 2015
 Shop the Editors' picks at Amazon including Movies, Music,
 IS SHAPING OUR FUTURE
 $20.09
 Games, and more. Leam more
 ASHLEE VANCE
 Read with Our Free App
 20 Used from $13.82
 Add to List
 58 New from $13.42
 See all 2 images
 1 Collec tible from 584.95
 ) Audible Narration
 Have one to sell?
 Sell on Amazor
 Customers Who Bought This Item Also Bought
 South African born Elon Musk is the renowned entrepreneur
 Page 1 of 34
 READ ON
 ANY DEVICE
 and innovator behind PayPal, SpaceX, Tesla, and SolarCity
 Musk wants to save our planet; he wants to send citizens into
 ZERO
 THINKING,
 space, to form a colony on Mars, he wants to make money
 Get free Kindle app
 FAST SLOW
 while doing these things, and he wants us all to know about it.
 ONE
 Read more
 CREATIVITY, INC
 DANIEL
 Enhanced Typeseting
 Length: 421 pages
 Word Wise: Enabled
 KAHNEMAN
 Enabled
 Peter Thiel
 >
 Due to is large file size, this book may take longer to downlbad
 Thinkinn Fast and Slow
 7orm to Ope
 Notes,on.
 roativity
lifepro-tips:



PSA: Amazon is a bunch of sneaky bastards! 44% markup when signed in vs. incognito mode.

lifepro-tips: PSA: Amazon is a bunch of sneaky bastards! 44% markup when signed in vs. incognito mode.

markup: Right now the emotion I'm feeling is And my body is sensing (3 things) Because I'm remembering (the name of trauma with no details) But now it is (date, year), And I am at (location) And right now I can see (3 things) And I can hear (3 things) So I know (type of trauma)_ is not happening anymore. l am here, not there. Right now the emotion I'm feeling is: And my body is sensing (3 things): Because l'm remembering (the name of the trauma with no details) But now it is (date, year) And I am at (location) And right now I can see (3 things): And I can hear (3 things): So I know (type of trauma) is not happening anymore. Iam here not there. <p><a href="http://ms-demeanor.tumblr.com/post/106649253637/hey-i-made-a-thing-for-anyone-dealing-with-ptsd" class="tumblr_blog" target="_blank">ms-demeanor</a>:</p> <blockquote><p>Hey. I made a thing. For anyone dealing with PTSD or flashbacks or sensory overload or a panic disorder who might be helped, here it is. This is a slightly adapted version of the dual awareness protocol that I use to remind me that I’m where I am, that I’m real, and that nothing bad is happening right now.</p> <p>I’ve got a sticker version available at my <a href="http://www.redbubble.com/people/missdemeanor/works/13498752-youre-here-not-there" target="_blank">Redbubble store</a> (I think it’s very useful to be able to put things like this on notebook covers and inside my wallet and on the sun visor of my car and so on).<strong> I do not have any markup on this product</strong>, I’m not charging anyone who might need this to have access to a physical copy, and FYI if you order six or more of any stickers from redbubble they give you 50% off so if you want, like, five stickers of kittens and one of these you can get this sticker for a dollar.</p> <p>If you think this might be helpful for you, get a few of the stickers to keep around yourself and a few to hand out to people who you trust to help you if you’re having a flashback.</p> <p>Or just print them out and hand them out. This is not a thing I made to make money, this is a thing I made so that people have to spend less time in their personal hells.</p> <p>*EDIT* - <a class="tumblelog" href="http://tmblr.co/m4U6zkno_3FTJnf-NMJs9aw" target="_blank">choixsimple</a> mentioned that they’d like a less annoying version (sorry, I find bright colors distracting in a soothing way) and they have a good point, so I made a more toned-down version, <a href="http://www.redbubble.com/people/missdemeanor/works/13501528-flashback-stickers-simple?ref=recent-owner" target="_blank">also available as a commission-free sticker</a> for people who might need reminders but don’t like/aren’t okay with bright colors.</p></blockquote>
markup: Right now the emotion I'm feeling is
 And my body is sensing (3 things)
 Because I'm remembering (the name of
 trauma with no details)
 But now it is (date, year),
 And I am at (location)
 And right now I can see (3 things)
 And I can hear (3 things)
 So I know (type of trauma)_
 is not happening anymore.
 l am here, not there.

 Right now the emotion I'm feeling is:
 And my body is sensing (3 things):
 Because l'm remembering (the name of the
 trauma with no details)
 But now it is (date, year)
 And I am at (location)
 And right now I can see (3 things):
 And I can hear (3 things):
 So I know (type of trauma)
 is not happening anymore.
 Iam here not there.
<p><a href="http://ms-demeanor.tumblr.com/post/106649253637/hey-i-made-a-thing-for-anyone-dealing-with-ptsd" class="tumblr_blog" target="_blank">ms-demeanor</a>:</p>

<blockquote><p>Hey. I made a thing. For anyone dealing with PTSD or flashbacks or sensory overload or a panic disorder who might be helped, here it is. This is a slightly adapted version of the dual awareness protocol that I use to remind me that I’m where I am, that I’m real, and that nothing bad is happening right now.</p>
<p>I’ve got a sticker version available at my <a href="http://www.redbubble.com/people/missdemeanor/works/13498752-youre-here-not-there" target="_blank">Redbubble store</a> (I think it’s very useful to be able to put things like this on notebook covers and inside my wallet and on the sun visor of my car and so on).<strong> I do not have any markup on this product</strong>, I’m not charging anyone who might need this to have access to a physical copy, and FYI if you order six or more of any stickers from redbubble they give you 50% off so if you want, like, five stickers of kittens and one of these you can get this sticker for a dollar.</p>
<p>If you think this might be helpful for you, get a few of the stickers to keep around yourself and a few to hand out to people who you trust to help you if you’re having a flashback.</p>
<p>Or just print them out and hand them out. This is not a thing I made to make money, this is a thing I made so that people have to spend less time in their personal hells.</p>
<p>*EDIT* - <a class="tumblelog" href="http://tmblr.co/m4U6zkno_3FTJnf-NMJs9aw" target="_blank">choixsimple</a> mentioned that they’d like a less annoying version (sorry, I find bright colors distracting in a soothing way) and they have a good point, so I made a more toned-down version, <a href="http://www.redbubble.com/people/missdemeanor/works/13501528-flashback-stickers-simple?ref=recent-owner" target="_blank">also available as a commission-free sticker</a> for people who might need reminders but don’t like/aren’t okay with bright colors.</p></blockquote>

<p><a href="http://ms-demeanor.tumblr.com/post/106649253637/hey-i-made-a-thing-for-anyone-dealing-with-ptsd" class="tumblr_blog" target="...