int


                    
                    
                
Inting
Inting

Inting

Bleachers
Bleachers

Bleachers

The
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Where
Where

Where

Russel Westbrook
Russel Westbrook

Russel Westbrook

Peyton
Peyton

Peyton

And
And

And

Publicated
Publicated

Publicated

sealed
sealed

sealed

cover photo
 cover photo

cover photo

🔥 | Latest

int: int penis = small;
int: int penis = small;

int penis = small;

int: int penis = small; by Siddymp4 MORE MEMES
int: int penis = small; by Siddymp4
MORE MEMES

int penis = small; by Siddymp4 MORE MEMES

int: int water; Math.sqrt(water);
int: int water; Math.sqrt(water);

int water; Math.sqrt(water);

int: int five = 3;
int: int five = 3;

int five = 3;

int: ˜long long int˜
int: ˜long long int˜

˜long long int˜

int: twentyratsinatrenchcoat: waywardmasquerade: jabletown: manicpixiedreamalien: did-you-kno: Scottish sculptor Rob Mulholland creates creepy mirrored sculptures out of acrylic glass that makes them blend into their surroundings until your perspective shifts and they suddenly catch your eye. Source Source 2 imagine getting lost in the woods and coming across these on a scale of 1-10 how ready for death would you be i didn’t know chaotic evil looked like someone’s dad from north dakota Some one needs to stat these mirror beings ASAP Mirrorfolk Medium construct, lawful evil AC: 15 HP: 100 (8d10+20) Speed: 30ft STR: 14 (+2) WIS: 16 (+3) CON: 10 (+0) INT: 16 (+3) DEX: 18 (+4) CHA: 20 (+5) Skills: Perception (+5), Deception (+9) Senses: Truesight, low-light vision, passive perception 13 Languages: Common Challenge: 5 (1,800 XP) Immunities: Mind-affecting spells, poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects Proficiencies: No armor; simple weapons Natural Camoflauge: A mirrorfolk can blend in easily to any environment by reflecting the world around them. In order to notice a mirrorfolk using it’s camoflauge, players must pass a check with a DC 18. Reflection: Three times a day, a mirrorfolk may reflect a spell cast at it by passing a dexterity check (DC 16). This acts as though the mirrorfolk had cast the spell with the original caster as the target, or as though it had been directly reflected from a mirror (ex. A fireball caught by a mirrorfolk directly reflects the cone of effect). The Eye of the Beholder: A mirrorfolk may cast Charm Person, Hypnotic Pattern, Suggestion, Crown of Madness, or Enemies Abound up to four time per day at their base level. The four times are total, not for each spell. It may cast Minor Illusion or Prestidigitation at will. However, any illusion created by these spells (including Hypnotic Pattern) uses its own surfaces. The Scott’s Pet: Mirrorfolk act as guards to a human mage named Mulholland the Sculptor. Their primary goal of creation is to divert attention from Mulholland, and do so either through illusion or through turning party members against each other. They will also act as living shields if need be. However, mirrorfolk are considered awaken constructs, and their loyalty comes strictly from Mulholland’s kindness towards them.
int: twentyratsinatrenchcoat:
waywardmasquerade:


jabletown:

manicpixiedreamalien:

did-you-kno:

Scottish sculptor Rob Mulholland 
creates creepy mirrored sculptures 
out of acrylic glass that makes 
them blend into their surroundings 
until your perspective shifts and 
they suddenly catch your eye.  Source Source 2

imagine getting lost in the woods and coming across these
on a scale of 1-10 how ready for death would you be

i didn’t know chaotic evil looked like someone’s dad from north dakota

Some one needs to stat these mirror beings ASAP



Mirrorfolk
Medium construct, lawful evil
AC: 15
HP: 100 (8d10+20)
Speed: 30ft
STR: 14 (+2)                  WIS: 16 (+3)
CON: 10 (+0)                  INT: 16 (+3)
DEX: 18 (+4)                CHA: 20 (+5)
Skills: Perception (+5), Deception (+9)
Senses: Truesight, low-light vision, passive perception 13
Languages: Common
Challenge: 5 (1,800 XP)
Immunities: Mind-affecting spells, poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects
Proficiencies: No armor; simple weapons
Natural Camoflauge: A mirrorfolk can blend in easily to any environment by reflecting the world around them. In order to notice a mirrorfolk using it’s camoflauge, players must pass a check with a DC 18.
Reflection: Three times a day, a mirrorfolk may reflect a spell cast at it by passing a dexterity check (DC 16). This acts as though the mirrorfolk had cast the spell with the original caster as the target, or as though it had been directly reflected from a mirror (ex. A fireball caught by a mirrorfolk directly reflects the cone of effect).
The Eye of the Beholder: A mirrorfolk may cast Charm Person, Hypnotic Pattern, Suggestion, Crown of Madness, or Enemies Abound up to four time per day at their base level. The four times are total, not for each spell. It may cast Minor Illusion or Prestidigitation at will. However, any illusion created by these spells (including Hypnotic Pattern) uses its own surfaces.
The Scott’s Pet: Mirrorfolk act as guards to a human mage named Mulholland the Sculptor. Their primary goal of creation is to divert attention from Mulholland, and do so either through illusion or through turning party members against each other. They will also act as living shields if need be. However, mirrorfolk are considered awaken constructs, and their loyalty comes strictly from Mulholland’s kindness towards them.

twentyratsinatrenchcoat: waywardmasquerade: jabletown: manicpixiedreamalien: did-you-kno: Scottish sculptor Rob Mulholland creates...

int: for(int c = 0; c < arr.length; c++)
int: for(int c = 0; c < arr.length; c++)

for(int c = 0; c < arr.length; c++)

int: int is int
int: int is int

int is int

int: I’m pointing at you, uint. - Signed, int.
int: I’m pointing at you, uint. - Signed, int.

I’m pointing at you, uint. - Signed, int.

int: whatmack: unmedicated andrew: does this @ neil the second time he meets him (that is, second time andrew meets him, first time andrew meets him unmedicated)me: int e r e s t i n g 👀👀👀
int: whatmack:

unmedicated andrew: does this @ neil the second time he meets him (that is, second time andrew meets him, first time andrew meets him unmedicated)me: int e r e s t i n g 👀👀👀

whatmack: unmedicated andrew: does this @ neil the second time he meets him (that is, second time andrew meets him, first time andrew me...

int: TOP DEFINITION C++ A programming language for Real Men. Most languages try to provide a simplified way to solve specific problems well. C++ makes no such concession and tries to be mediocre at everything. It lets you program at a very high level, and a very low level in the same program. It lets you write procedural code, object oriented code, generic code and mix them all up. It makes you decide everything and provides no help if you get it wrong. It is by far the biggest, most complicated, ugly, down-right dangerous language you can use. But it does run fast. It takes at least twice as long to program in C++ as any other major language (except C). The men who program in C++are Real Men. The women who program in C++ are Real Men too. You can spot a C++ programmer from their testosterone fueled swagger, and the unbelievable amount of contempt they inject into the phrase Java "programmer". They'll probably do the air quotes and all. Dev: 'Hey, Reg, you know C++ right? What does: "\src\Cont.cpp(52): error C2679: binary '=': no operator found which takes a right- hand operand of type 'int' (or there is no acceptable conversion) C:\Program Files\Microsoft Visual Studio 8\VC\include\vector(392): could be 'std:_Vector_iterator<_Ty, _Alloc> &std::_Vector_iterator<_Ty, _Alloc>::operator = (const std:_Vector_iterator<_Ty, _Alloc> &)' with_Ty=Main::Cont, _Alloc=std:allocator<Main::Cont> while trying to match the argument list "(std:_Vector_iterator<_Ty, _Alloc>, int)' with_Ty=Main::Cont, Alloc=std::allocator<Main::Cont> "mean?' Reg: 'You missed a semicolon at the end of the line. The best response to what is c++
int: TOP DEFINITION
 C++
 A programming language for Real Men. Most languages try to provide a simplified
 way to solve specific problems well. C++ makes no such concession and tries to be
 mediocre at everything. It lets you program at a very high level, and a very low level
 in the same program. It lets you write procedural code, object oriented code,
 generic code and mix them all up. It makes you decide everything and provides no
 help if you get it wrong.
 It is by far the biggest, most complicated, ugly, down-right dangerous language you
 can use. But it does run fast. It takes at least twice as long to program in C++ as any
 other major language (except C).
 The men who program in C++are Real Men. The women who program in C++ are
 Real Men too. You can spot a C++ programmer from their testosterone fueled
 swagger, and the unbelievable amount of contempt they inject into the phrase Java
 "programmer". They'll probably do the air quotes and all.
 Dev: 'Hey, Reg, you know C++ right? What does:
 "\src\Cont.cpp(52): error C2679: binary '=': no operator found which takes a right-
 hand operand of type 'int' (or there is no acceptable conversion)
 C:\Program Files\Microsoft Visual Studio 8\VC\include\vector(392): could be
 'std:_Vector_iterator<_Ty, _Alloc> &std::_Vector_iterator<_Ty, _Alloc>::operator =
 (const std:_Vector_iterator<_Ty, _Alloc> &)' with_Ty=Main::Cont,
 _Alloc=std:allocator<Main::Cont> while trying to match the argument list
 "(std:_Vector_iterator<_Ty, _Alloc>, int)' with_Ty=Main::Cont,
 Alloc=std::allocator<Main::Cont> "mean?'
 Reg: 'You missed a semicolon at the end of the line.
The best response to what is c++

The best response to what is c++