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Both: bisexualbaker: bisexualbaker: thwippersnapple: Tingle just cranked out 50k words for a spite story for JKR and I am LIVING for it! [Image one: Tweet from Chuck Tingle ( @ChuckTingle ): please enjoy new full length adult romance novel (52000 words) in paperback or ebook about the best wizard: TRANS WIZARD HARRIET PORBER AND THE BAD BOY PARASAUROLOPHUS available now also trans rights amazon.com/dp/B08B386R6J ] [Image two: Cover of the aforementioned Harriet Porber novel; Harriet is front and center, a young trans woman with light skin, long dark hair, and glasses; she has a wand raised in her right hand. Behind her are a mammoth in a wizard’s hat, an anthropomorphic duck-billed dinosaur, and a motorcycle with the head of a woman.] Chuck Tingle is a gift. OMG the summary: Trans wizard Harriet Porber is a master spellsmith who’s found herself in a bit of a pickle. After finishing wizard college, Harriet made a name for herself by creating a hit viral spell, but has since failed to craft a follow up. Now Harriet’s agent, Minerma, is breathing down her neck, suggesting that Harriet take a trip to an island off the coast of England for inspiration.Hoping for some peace and quiet to clear her head, Harriet Porber arrives to find that her new neighbor, an angsty bard named Snabe from the band Seven Inch Nails, is already there making a racket. This parasaurolophus spellcaster is a bad boy through and through, and with his incredible powers of metamagic, Snabe reveals that this layer of reality is much more than it seems. Could Harriet and Snabe really be characters in a parody romance novel?Soon enough, these two are discovering they have more similarities than differences: both trans, both strong, and both hoping to create a new spell that will change the world. But with the addition of two devious sentient motorcycles to the mix, Dellatrix and Braco, things start to get complicated.Now trans wizard Harriet Porber is caught up in a tale of magic and mystery where nothing is as it seems, except for one universal truth: love is real.This is a 52,000 word bad boy romance novel for adults. It contains some explicit scenes.
Both: bisexualbaker:

bisexualbaker:
thwippersnapple:
Tingle just cranked out 50k words for a spite story for JKR and I am LIVING for it!
[Image one: Tweet from Chuck Tingle ( @ChuckTingle ): please enjoy new full length adult romance novel (52000 words) in paperback or ebook about the best wizard: TRANS WIZARD HARRIET PORBER AND THE BAD BOY PARASAUROLOPHUS available now also trans rights amazon.com/dp/B08B386R6J ]
[Image two: Cover of the aforementioned Harriet Porber novel; Harriet is front and center, a young trans woman with light skin, long dark hair, and glasses; she has a wand raised in her right hand. Behind her are a mammoth in a wizard’s hat, an anthropomorphic duck-billed dinosaur, and a motorcycle with the head of a woman.]
Chuck Tingle is a gift.

OMG the summary:
Trans wizard Harriet Porber is a master spellsmith who’s found herself 
in a bit of a pickle. After finishing wizard college, Harriet made a 
name for herself by creating a hit viral spell, but has since failed to 
craft a follow up. Now Harriet’s agent, Minerma, is breathing down her 
neck, suggesting that Harriet take a trip to an island off the coast of 
England for inspiration.Hoping for some peace and quiet to clear
 her head, Harriet Porber arrives to find that her new neighbor, an 
angsty bard named Snabe from the band Seven Inch Nails, is already there
 making a racket. This parasaurolophus spellcaster is a bad boy through 
and through, and with his incredible powers of metamagic, Snabe reveals 
that this layer of reality is much more than it seems. Could Harriet and
 Snabe really be characters in a parody romance novel?Soon 
enough, these two are discovering they have more similarities than 
differences: both trans, both strong, and both hoping to create a new 
spell that will change the world. But with the addition of two devious 
sentient motorcycles to the mix, Dellatrix and Braco, things start to 
get complicated.Now trans wizard Harriet Porber is caught up in a
 tale of magic and mystery where nothing is as it seems, except for one 
universal truth: love is real.This is a 52,000 word bad boy romance novel for adults. It contains some explicit scenes.

bisexualbaker: bisexualbaker: thwippersnapple: Tingle just cranked out 50k words for a spite story for JKR and I am LIVING for it! [Imag...

Both: inquisitorhotpants: burntcopper: futureevilscientist: optimysticals: uovoc: konec0: sleepyferret: shitfacedanon: dat-soldier: sonnetscrewdriver: dat-soldier: did-you-kno: Source back the fuck up There’s another story that I like about a Chinese general who had to defend a city with only a handful of soldiers from a huge enemy horde that was in all likelihood going to steamroll the place flat within hours of showing up. So when said horde did arrive, they saw the general sitting outside the city’s open gates, drinking tea. The horde sent a couple of emissaries over to see what was what, and the general greeted them cheerfully and invited them all to come and take tea with him. The horde decided that this was a scenario that had “MASSIVE FUCKING TRAP” written all over it in beautiful calligraphy and promptly fucked off. Whoever that general was, he was clearly the Ancient Chinese equivalent of Sam Vimes. did he just invite us over for tea nah man i’m out This just keeps getting better I fucking love history. ok but tbh that story misses a lot of the subtlety of the situation like ok so this story is the Romance of Three Kingdoms, and essentially takes place between Zhuge Liang, resident tactician extraordinaire, and Sima Yi… OTHER resident tactician extraordinaire. The two were both regarded as tactical geniuses and recognized the other as their rival. Zhuge Liang had a reputation for ambushing the SHIT out of his opponents and using the environment to his advantage, thus destroying large armies with a small number of men. Sima Yi (who kind of entered the picture later) was a cautious person whose speciality was unravelling his opponent’s plans before they began. So it was natural that the two would butt heads; however, since Sima Yi tended to have more men and resources, he started winning battles against the former. Which, y’know, kinda sucked. On to the actual story: Zhuge Liang is all like “shit i gotta defend this city with like 10 men.” Literally if he fights ANY kind of battle here, he WILL lose; his only option for survival is not to fight. And that’s looking more and more impossible until he hears that his rival is leading the opposing army. And then he gets this brilliant idea. He basically opens all the gates, sends his men out in civilian clothes to sweep the streets, and sits on top of the gate drinking tea and chilling out and basically makes the whole thing out to be a trap When Sima Yi comes he’s all like “yo come on in bro” and Sima Yi is like “yeah he’s never been that obvious about his traps before. this is definitely a bluff” and he’s about to head in when he realizes wait. he knows that i think he’s bluffing. and so he gets it in his head that maybe, just MAYBE, Zhuge Liang has this cunning plan that will wipe out his army - recall that he has a pretty good handle on what his rival is capable of. And after a long period of deliberation (which is just like “he know that I know that he knows that etc.”), being the cautious man he is, SIma Yi eventually decides to turn his entire army around and leave. Zhuge Liang later points out that the plan was based specifically on the fact that he was facing his rival; if it had been anyone else, there’s no way it would have worked. A dumber or less cautious person would have simply charged in and won without breaking a sweat.  and that’s the real genius here: it was a plan formed entirely just to deceive one man, and it worked. Zhuge Liang is the most brilliant, sneaky-ass bastard in history. One time his side’s army was out of arrows, which pretty much meant they were screwed. So Zhuge Liang goes and does the logical thing, which is build a fuck ton of scarecrows and put them all on boats. Then he makes the men hide in the boats and sail them out on the river. Well, that day was super foggy (which Zhuge Liang had predicted. Did I mention he was also a freakishly accurate meteorologist?). So the enemy across the river sees a fleet of boats armed to the teeth with what appears to be half an army of men. They panic! and start firing arrows like crazy.  Zhuge Liang lets this play out for a while, then he’s like, ”Ok guys that’s enough.” They calmly turn the boats around and go back to base, where they dismantle the scarecrows and pull out all the enemy’s arrows. Zhuge Liang is legend. I love this post. It just keeps getting better. Like seriously, I would have adored learning about this in World History. If you want to see this in cinematic glory, watch Red Cliff. Especially since it makes Zhuge Liang look like this: Red Cliff is 50% bloody battles and 50% eye candy and about half of that eye-candy is due to Zhuge Liang I fully support watching Red Cliff; it’s gloriously silly entertainment during the battle scenes. Guess what just got moved to the top of my watch list?? :D
Both: inquisitorhotpants:

burntcopper:

futureevilscientist:

optimysticals:

uovoc:

konec0:

sleepyferret:

shitfacedanon:

dat-soldier:

sonnetscrewdriver:

dat-soldier:

did-you-kno:

Source


back the fuck up


There’s another story that I like about a Chinese general who had to defend a city with only a handful of soldiers from a huge enemy horde that was in all likelihood going to steamroll the place flat within hours of showing up.
So when said horde did arrive, they saw the general sitting outside the city’s open gates, drinking tea. The horde sent a couple of emissaries over to see what was what, and the general greeted them cheerfully and invited them all to come and take tea with him.
The horde decided that this was a scenario that had “MASSIVE FUCKING TRAP” written all over it in beautiful calligraphy and promptly fucked off.
Whoever that general was, he was clearly the Ancient Chinese equivalent of Sam Vimes.


did he just invite us over for tea nah man i’m out


This just keeps getting better

I fucking love history.

ok but tbh that story misses a lot of the subtlety of the situation like ok
so this story is the Romance of Three Kingdoms, and essentially takes place between Zhuge Liang, resident tactician extraordinaire, and Sima Yi… OTHER resident tactician extraordinaire.
The two were both regarded as tactical geniuses and recognized the other as their rival. Zhuge Liang had a reputation for ambushing the SHIT out of his opponents and using the environment to his advantage, thus destroying large armies with a small number of men. Sima Yi (who kind of entered the picture later) was a cautious person whose speciality was unravelling his opponent’s plans before they began. So it was natural that the two would butt heads; however, since Sima Yi tended to have more men and resources, he started winning battles against the former. Which, y’know, kinda sucked.
On to the actual story: Zhuge Liang is all like “shit i gotta defend this city with like 10 men.” Literally if he fights ANY kind of battle here, he WILL lose; his only option for survival is not to fight. And that’s looking more and more impossible until he hears that his rival is leading the opposing army. And then he gets this brilliant idea. He basically opens all the gates, sends his men out in civilian clothes to sweep the streets, and sits on top of the gate drinking tea and chilling out and basically makes the whole thing out to be a trap
When Sima Yi comes he’s all like “yo come on in bro”
and Sima Yi is like “yeah he’s never been that obvious about his traps before. this is definitely a bluff” and he’s about to head in when he realizes
wait. he knows that i think he’s bluffing.
and so he gets it in his head that maybe, just MAYBE, Zhuge Liang has this cunning plan that will wipe out his army - recall that he has a pretty good handle on what his rival is capable of. And after a long period of deliberation (which is just like “he know that I know that he knows that etc.”), being the cautious man he is, SIma Yi eventually decides to turn his entire army around and leave.
Zhuge Liang later points out that the plan was based specifically on the fact that he was facing his rival; if it had been anyone else, there’s no way it would have worked. A dumber or less cautious person would have simply charged in and won without breaking a sweat. 
and that’s the real genius here: it was a plan formed entirely just to deceive one man, and it worked.

Zhuge Liang is the most brilliant, sneaky-ass bastard in history. One time his side’s army was out of arrows, which pretty much meant they were screwed. So Zhuge Liang goes and does the logical thing, which is build a fuck ton of scarecrows and put them all on boats. Then he makes the men hide in the boats and sail them out on the river.
Well, that day was super foggy (which Zhuge Liang had predicted. Did I mention he was also a freakishly accurate meteorologist?). So the enemy across the river sees a fleet of boats armed to the teeth with what appears to be half an army of men. They panic! and start firing arrows like crazy. 
Zhuge Liang lets this play out for a while, then he’s like, ”Ok guys that’s enough.” They calmly turn the boats around and go back to base, where they dismantle the scarecrows and pull out all the enemy’s arrows.
Zhuge Liang is legend.

I love this post. It just keeps getting better. Like seriously, I would have adored learning about this in World History.

If you want to see this in cinematic glory, watch Red Cliff.
Especially since it makes Zhuge Liang look like this:
Red Cliff is 50% bloody battles and 50% eye candy and about half of that eye-candy is due to Zhuge Liang

I fully support watching Red Cliff; it’s gloriously silly entertainment during the battle scenes.

Guess what just got moved to the top of my watch list?? :D

inquisitorhotpants: burntcopper: futureevilscientist: optimysticals: uovoc: konec0: sleepyferret: shitfacedanon: dat-soldier: so...

Both: Imagine if both the places were combined together.
Both: Imagine if both the places were combined together.

Imagine if both the places were combined together.

Both: Both those guys are great though
Both: Both those guys are great though

Both those guys are great though

Both: Cos you are a loving parent of both
Both: Cos you are a loving parent of both

Cos you are a loving parent of both

Both: tanjavanja: art is gross and sos kissing but i also love both
Both: tanjavanja:

art is gross and sos kissing but i also love both

tanjavanja: art is gross and sos kissing but i also love both

Both: justsomeantifas: Authoritarian republicans: SHOOT THE PROTESTERS!
 Authoritarian democrats: SHOOT THE PROTESTERS… but make some ticky-tacky rules first that makes it seem okay. 
 There’s your both sides.
Both: justsomeantifas:
Authoritarian republicans: SHOOT THE PROTESTERS!

Authoritarian democrats: SHOOT THE PROTESTERS… but make some ticky-tacky rules first that makes it seem okay. 

There’s your both sides.

justsomeantifas: Authoritarian republicans: SHOOT THE PROTESTERS!
 Authoritarian democrats: SHOOT THE PROTESTERS… but make some ticky-tac...

Both: clover11-10: breezeinmonochromenight: star-linedsoul: razzleberryjam: ironwoman359: chaos-in-the-making: smugkoalas: allthefandomss: that-catholic-shinobi: gahdamnpunk: American Girl stories were the best tbh Dude, read the books, she and her mom freed themselves in Book 1. We don’t disrespect American Girl in this house Don’t you dare disrespect Addy, or any of my girls for that matter. American Girl used to be legit. Good stories, good dolls, good movies. Felicity’s story was set in the beginnings of the American Revolution, and addressed the conflict that she faced when her loved ones were split between patriots and loyalists. It also covered the effects of animal abuse, and forgiving those who are unforgivable. Samantha’s stories centered around the growth of industrial America, women’s suffrage, child abuse, and corruption in places of power. Also, it emphasises how dramatically adoption into a caring family can turn a life around. Kit’s story is one of my favorites. Her family is hit hard by the Great Depression, and they begin taking in boarders and raise chickens to help make ends meet. Her books include themes of poverty, police brutality, homelessness, prejudice, and the importance of unity in difficult times. Molly’s father, a doctor, is drafted during the Second World War. Throughout her story, friends of hers suffer the loss of their husbands, sons, and brothers overseas. Her mother leaves the traditional housewife position and works full-time to help with the war effort. They also take in an English refugee child, who learns to open up after a life of traumatic experience. American Girl stories have always featured the very harsh realities of America through the years. But they’re always presented honestly, yet in ways that kids can understand. They just go to show that you don’t have to live in a perfect time to be a real American girl. Dont you fucking dare disrespect the American Girls in my house. ESPECIALLY Addy!! That was my first REAL contact with the horrors of slavery, as I read about her father being whipped and sold and her mother escaping with her to freedom, but also how freedom was still a struggle. A slave doll. Please. Read the books. Don’t forget Kirsten, the Swedish immigrant who had to deal with balancing her own culture and learning the english language and customs of her classmates, or Kaya (full name Kaya'aton'my, or She Who Arranges Rocks) , the brave but careless girl from the Nez Perce tribe, or Josefina, the Mexican girl learning to be a healer. And then there are the later dolls, that kids younger than me would have grown up with (I was just outgrowing American Girl as these came out), like Rebecca, the Jewish girl who dreams of becoming an actress in the budding film industry, or  Julie, who fights against her school’s gender policy surrounding sports in the 70s, or  Nanea, the Hawaiian girl whose father worked at Pearl Harbor. These books, these characters, are fantastic pictures into life for girls in America throughout the years, they pull no punches with the horrors that these girls had to face in their different time periods, and in many cases I learned more history from these series than social studies at school. And that’s without even mentioning the “girl of the year” series where characters are created in the modern world to help girls deal with issues like friend problems, moving, or bullying. We do NOT disrespect American Girl in this house. American Girl is probably going to be the only exposure young girls are going to get to history from a female perspective. This is actually kind of important considering that in history classes we dont really get that exposure. We dont hear about what women felt and endured during these time periods cause schools are too busy teaching us about what happened from the male perspective, which is not unimportant, but we need both. Girls need both. These books were such a crucial part of my childhood and shaped my love of history, which still ensures today. These books can be a young girl’s first lessons in diversity and cultural awareness (hopefully burying that insensitive “we’re all Americans” tripe) and looking at history from more perspectives than just that taught in school. They also are an example of how women have ALWAYS been part of history, which some people would rather us not believe. I think Kit and Kaya were the newest American Girls when I started “aging out” of the books, but hearing about some of these kinda makes me want to revisit them! I wasn’t gonna say anything, but you know what? Nah. OP (of the tweet thread) was either a actively trying to start shit or is just a huge fucking moron. Probably both. I’d like to point out that the company that makes American Girl dolls actually doesn’t skimp when doing their research and they don’t make the dolls with the intent to be offensive in any way: I loved American Girl growing up they’re great role models and history lessons so yeah let’s not cancel this for ignorant reasons
Both: clover11-10:

breezeinmonochromenight:

star-linedsoul:

razzleberryjam:

ironwoman359:

chaos-in-the-making:

smugkoalas:


allthefandomss:

that-catholic-shinobi:

gahdamnpunk:
American Girl stories were the best tbh

Dude, read the books, she and her mom freed themselves in Book 1. We don’t disrespect American Girl in this house 


Don’t you dare disrespect Addy, or any of my girls for that matter. American Girl used to be legit. Good stories, good dolls, good movies. 


Felicity’s story was set in the beginnings of the American Revolution, and addressed the conflict that she faced when her loved ones were split between patriots and loyalists. It also covered the effects of animal abuse, and forgiving those who are unforgivable. 
Samantha’s stories centered around the growth of industrial America, women’s suffrage, child abuse, and corruption in places of power. Also, it emphasises how dramatically adoption into a caring family can turn a life around. 
Kit’s story is one of my favorites. Her family is hit hard by the Great Depression, and they begin taking in boarders and raise chickens to help make ends meet. Her books include themes of poverty, police brutality, homelessness, prejudice, and the importance of unity in difficult times. 
Molly’s father, a doctor, is drafted during the Second World War. Throughout her story, friends of hers suffer the loss of their husbands, sons, and brothers overseas. Her mother leaves the traditional housewife position and works full-time to help with the war effort. They also take in an English refugee child, who learns to open up after a life of traumatic experience. 
American Girl stories have always featured the very harsh realities of America through the years. But they’re always presented honestly, yet in ways that kids can understand. They just go to show that you don’t have to live in a perfect time to be a real American girl. 


Dont you fucking dare disrespect the American Girls in my house. ESPECIALLY Addy!! That was my first REAL contact with the horrors of slavery, as I read about her father being whipped and sold and her mother escaping with her to freedom, but also how freedom was still a struggle.
A slave doll. Please. Read the books. 

Don’t forget Kirsten, the Swedish immigrant who had to deal with balancing her own culture and learning the english language and customs of her classmates, or Kaya (full name 

Kaya'aton'my, or She Who Arranges Rocks) , the brave but careless girl from the Nez Perce tribe, or Josefina, the Mexican girl learning to be a healer.
And then there are the later dolls, that kids younger than me would have grown up with (I was just outgrowing American Girl as these came out), like Rebecca, the Jewish girl who dreams of becoming an actress in the budding film industry, or 

Julie, who fights against her school’s gender policy surrounding sports in the 70s, or 

Nanea, the Hawaiian girl whose father worked at Pearl Harbor.
These books, these characters, are fantastic pictures into life for girls in America throughout the years, they pull no punches with the horrors that these girls had to face in their different time periods, and in many cases I learned more history from these series than social studies at school. And that’s without even mentioning the “girl of the year” series where characters are created in the modern world to help girls deal with issues like friend problems, moving, or bullying. We do NOT disrespect American Girl in this house.


American Girl is probably going to be the only exposure young girls are going to get to history from a female perspective. This is actually kind of important considering that in history classes we dont really get that exposure. We dont hear about what women felt and endured during these time periods cause schools are too busy teaching us about what happened from the male perspective, which is not unimportant, but we need both. Girls need both.



These books were such a crucial part of my childhood and shaped my love of history, which still ensures today. These books can be a young girl’s first  lessons in diversity and cultural awareness (hopefully burying that insensitive “we’re all Americans” tripe) and looking at history from more perspectives than just that taught in school. They also are an example of how women have ALWAYS been part of history, which some people would rather us not believe.
I think Kit and Kaya were the newest American Girls when I started “aging out” of the books, but hearing about some of these kinda makes me want to revisit them!

I wasn’t gonna say anything, but you know what? 
Nah.
OP (of the tweet thread) was either a actively trying to start shit or is just a huge fucking moron. Probably both.
I’d like to point out that the company that makes American Girl dolls actually doesn’t skimp when doing their research and they don’t make the dolls with the intent to be offensive in any way:





I loved American Girl growing up they’re great role models and history lessons so yeah let’s not cancel this for ignorant reasons

clover11-10: breezeinmonochromenight: star-linedsoul: razzleberryjam: ironwoman359: chaos-in-the-making: smugkoalas: allthefandom...

Both: Looks like we’re both cold!
Both: Looks like we’re both cold!

Looks like we’re both cold!

Both: That’s both funny and sad
Both: That’s both funny and sad

That’s both funny and sad

Both: I can go both ways 👉😎👉
Both: I can go both ways 👉😎👉

I can go both ways 👉😎👉

Both: Both statements are accurate
Both: Both statements are accurate

Both statements are accurate

Both: Excuse me, but we both ordered Large Cheeseburger
Both: Excuse me, but we both ordered Large Cheeseburger

Excuse me, but we both ordered Large Cheeseburger

Both: We’re both always clingy :)))
Both: We’re both always clingy :)))

We’re both always clingy :)))

Both: Baggage works both ways by jigsawmap MORE MEMES
Both: Baggage works both ways by jigsawmap
MORE MEMES

Baggage works both ways by jigsawmap MORE MEMES

Both: I’d say both
Both: I’d say both

I’d say both

Both: animalrates:Meet Lily and Luna. Lily does not look impressed at all. “Who hurt my baby” 13/10 for both 
Both: animalrates:Meet Lily and Luna. Lily does not look impressed at all. “Who hurt my baby” 13/10 for both 

animalrates:Meet Lily and Luna. Lily does not look impressed at all. “Who hurt my baby” 13/10 for both 

Both: They are both 13!
Both: They are both 13!

They are both 13!

Both: I’ll take both
Both: I’ll take both

I’ll take both

Both: Inside you are two wolves… and both are good boys [OC]
Both: Inside you are two wolves… and both are good boys [OC]

Inside you are two wolves… and both are good boys [OC]

Both: They’re both such good dogs I don’t even know where to start.via: dogsbeingbasic (alisons__wonderland)
Both: They’re both such good dogs I don’t even know where to start.via: dogsbeingbasic (alisons__wonderland)

They’re both such good dogs I don’t even know where to start.via: dogsbeingbasic (alisons__wonderland)

Both: Justice is both blind and currently not open
Both: Justice is both blind and currently not open

Justice is both blind and currently not open

Both: animalrates: This is Snoop and his little sister Remi. Remi shaved off Snoop’s eyebrow while he was sleeping. Thought it would be funny. Still 13/10 for both‬ (@browsnoop & @remirunswild) - (via)
Both: animalrates:

This is Snoop and his little sister Remi. Remi shaved off Snoop’s eyebrow while he was sleeping. Thought it would be funny. Still 13/10 for both‬ (@browsnoop & @remirunswild) - (via)

animalrates: This is Snoop and his little sister Remi. Remi shaved off Snoop’s eyebrow while he was sleeping. Thought it would be funny....

Both: animalrates: This is Apollo and his stepdaughter Juno. They went shopping for something to keep Juno warm in the snow and this is all they could find. 13/10 for both‬ (@juno_verse) - (via)
Both: animalrates:

This is Apollo and his stepdaughter Juno. They went shopping for something to keep Juno warm in the snow and this is all they could find. 13/10 for both‬ (@juno_verse) - (via)

animalrates: This is Apollo and his stepdaughter Juno. They went shopping for something to keep Juno warm in the snow and this is all th...

Both: epicdndmemes: I put the dungeon and the dragon together. Best of both worlds
Both: epicdndmemes:

I put the dungeon and the dragon together. Best of both worlds

epicdndmemes: I put the dungeon and the dragon together. Best of both worlds

Both: Justice is both blind and currently not open by GentrifriesGuy MORE MEMES
Both: Justice is both blind and currently not open by GentrifriesGuy
MORE MEMES

Justice is both blind and currently not open by GentrifriesGuy MORE MEMES

Both: I can testify that I am both.
Both: I can testify that I am both.

I can testify that I am both.

Both: I can testify that I am both. by Tough_Fruit MORE MEMES
Both: I can testify that I am both. by Tough_Fruit
MORE MEMES

I can testify that I am both. by Tough_Fruit MORE MEMES

Both: Depriving us both by JazzmanJB MORE MEMES
Both: Depriving us both by JazzmanJB
MORE MEMES

Depriving us both by JazzmanJB MORE MEMES

Both: Depriving us both
Both: Depriving us both

Depriving us both

Both: solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job
Both: solaredarisen:

randomnightlord:

solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? 


Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line


Goddammit AC. You had one job

solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelie...

Both: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?
Both: solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?

solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalk...

Both: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it
Both: solaredarisen:

randomnightlord:
mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it


Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theh...

Both: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?
Both: mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?

mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkick...

Both: Both humor and pun
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Both humor and pun

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